Enjoyed the interview. As far as needing PubNub for Justin’s game, maybe it’d make sense to connect the ipads peer to peer using the objective c api? I haven’t used it before, but a quick google suggests it’s possible
http://developer.apple.com/iphone/library/referencelibrary/gettingstarted/GS_Networking_iPhone/index.html
Wouldn’t solve the match making problem, but could work well in game as long as you could pass the data to the web app running inside it
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