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188: TZ Interview – Wayne Graham / Facebook Game Development

Jason speaks with Wayne Graham, author of Beginning Facebook Game Apps Development about the process, technical issues and tradeoffs of developing games for the Facebook platform. Following are some links discussed in the show:

Open Source Game Engines:
Commercial Game Engines:
Comprehensive List of Game Engines:
2 Comments
  1. Guys, Love the podcast, I’m one of the early listeners. You guys are in the too two or three for me.

    One suggestion, when wrapping up an interview, could you remind us of the guests name and contact info?

    Yes I’m lazy, but it seems to be standard practice and I miss it when its not there.

    Cheers from Vancouver,

    Dave

  2. I really enjoyed the interview. The discussion about Flash vs. HTML5 was interesting in regards to whether to obfuscate to make it harder for people to copy the game vs not worrying about it and shooting for maximum playing exposure.